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What do you think?

Poggers, this looks great. Surreal seeing the name "Tealer" again, and this time in a PROPER big fangame.

Not a huge fan of the character designs - a bit over the top, will be difficult for fan artists since there's so much going on with the faces and stuff. Gameplay looks like it could be really unique though, while keeping the FNAF style present. I also really like the sepia colour schemes, not too dark or colourful, and makes the environments feel vintage and dusty.

Overall genuinely excited about this. Came out of nowhere and looks like it could really help push the fangame scene forward this year.

I can clearly feel all the love and passion you've put into this project. The mechanics, the lore, the character's design, the everything.

Honestly one of the best fangames I've ever played.

Like, follow, LOVE IT!

Keep up the good work!

This looks freaking PHENOMENAL, can't wait to see where it goes!

So tried the demo while it was up, and yeah seems like the game is graphics over gameplay to a degree. The art looks GREAT for the game, better quality than official fnaf, but the gameplay is...I dont even know. I dont even get it. The tutorial night explained T Lure...and thats it. I have no clue what to do for the rest of the game. Theres a pig thing that does..something? A health bar? Guys randomly show up in the hallway even after I check the thing. I dont even know if I can call the gameplay bad since its just not explained very well. I would add encounters with the animatronics on the tutorial night that are pretty much scripted so you have a better clue as to what to do. Either way, the first night is hard. A first night in a fnaf game shouldnt take you 10 tries, it shouldnt even take 2, which shows that either the AI is ridiculously high for a first night or the mechanics arent explained well. Im also confused as to the point of the ladder and building T Lure. The ladder happens once, you do it, then youre done with it for the night. What point does this even have? You just stop in place and look for the guy, I dont see why its an inclusion since its not even part of the night. I dont see the mechanical point of building T Lure, no monsters come when youre building him unless youre very very slow, so whats the point of that part anyways? Hoping that the next build has stuff better explained...also the music was superb and incredible and superb tell the composer he did an amazing job ;)

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HAVING ISSUES WITH SAVEDATA? LOOK HERE:

https://gamejolt.com/p/for-those-currently-experiencing-issues-with-progress-not-saving-ifkjqb4t

Join the official Discord server here!

Join the official Game Jolt community here!


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  • Graphics:

    • Minimum - Low Settings: Intel UHD Graphics (or AMD equivalent),

    • Recommended - High Settings: NVIDIA Geforce GTX 1050 / AMD RX 560, or better

  • Processor:

    • Recommended - Intel Core i3 or greater (or AMD equivalent)

  • Memory:

    • Minimum - Low Settings: 4 GB

    • Recommended - High Settings: 8 GB or more

  • OS: Windows 10

    • DirectX 11 is required to play the game. Recent Windows computers should likely have this feature by default.

    • Your computer must support .WMV playback for the in-game cutscenes to play properly. Recent Windows computers should likely have this feature by default.

  • Monitor Resolution:

    • Minimum: 1280 x 720 or higher.

    • Recommended: 1920 x 1080

      (The game's aspect ratio may be displayed incorrectly (or with bars) if you play on a 4:3 or 21:9 monitor.)

  • Disk Space: 1 GB free (or more) required

When making a bug report, please always include your computer's specifications along with the report to make developing a fix easier.

If your rig falls under the minimum requirements listed above, it will not be supported and I will not be able to help you if you experience issues playing.

The game will not perform or play correctly on severely underpowered computers, such as PCs from 2011 or earlier. Please read the requirements before submitting a report.

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#fnaf



teen
Mild Fantasy Violence
Animated Bloodshed

October 2021 Devlog | Discord re-opening, 2020 Demo returning & extra goodies

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October devlog coming soon - keep your eyes out!

For those currently experiencing issues with progress not saving...

Try right clicking the .exe, clicking Properties, then Compatibility, then click the checkbox for Compatibility mode and set the mode to Windows 95.

UPDATE 1 (1.0.7) - Available Now!

1.0.7 should be up sometime tonight, assuming all goes well! Thank you everyone for your patience!