Comments (2,977)
This is seriously one of the coolest things I've seen in a long time, looks amazing!
Literally god's work.
Summing up my experience, holy fazballs this game isn't good.
Edit: Noticing this got 5th on top, and some very nice middle finger emotes too. So i should expand on this by saying with the amount of issues and just not good game design i ran into with this games full version. Not to mention the reported HEAVY time crunch on most real time games (The time crunch between the two examples i have was making the FNaF Movie Game Trailer only, within these convos there was little context as to when someone joined the team.) I was told by a beta tester for the game that they were testing 5 hours a DAY because of beta testing starting AFTER the December deadline announcement (I have been informed by this tester that they joined testing the week before the games release, and at the time they were told that Youtubers were to receive the game in 2 days. Still worth to point out.) AND an ex modeller on FNaF Movie Game sent this during a vc call "to give you an idea in the game trailer the office is missing a lot of objects and it's totally problematic just because they wanted to deliver the trailer quickly...they wanted to make the game available for download in December and started development from 0 in august...I went 2 days without sleeping just to model things quickly, which obviously turned out horrible because everything was rushed, so there's no way to achieve quality without effort." (Again, this is referring to the FNaF Movie Game trailer). If the talented devs behind this were allowed to take their time on it this, it really would have been great to go through. But sadly that's not what happened here, these devs are really talented and it sucks to see they weren't given time to make this as great as they could. An update on this, more things was provided by both Taaryn and me asking some of said members, I have been told by ANOTHER person that can confirm there was infact a time crunch on IRT, even (from as far as they know) some asking Taaryn to extend the deadline. Ofc theres is still a few things that stand, the rush for the FNaF Movie Game trailer, and the questionable gameplay decisions made for this game in general.
Looks awesome! Excited to see more of it!
WARNING: This game does not run on all systems.
Due to the amount of ram Video Files (WEBMs) take up on your PC, not every system will run the game the same. If you have a major game breaking bug, please report it in the Discord Server!
STORY
You work the night shift at the soon to be closing, Freddy Fazbear's Pizza, looking at the animatronics moving in the monitors in real time!
Relive FNAF 1, and explore the story 10 years later with moving animatronics, a new SEQUEL storyline, and hidden characters.
GAMEPLAY
Before your night shift, navigate the pizzeria in 8-bit fashion to purchase your next night. As the game evolves, each night gets harder & harder, revealing the story along the way. Use the F.E.C. interface to unlock Cutscenes, Challenges and more. Explore the pizzeria (and beyond) and unlock all the hidden papers left to you by Brother, the Plate-a-matronic.
Within the nights, flip around between the different camera feeds to track the animatronics coming closer to your office. When an animatronic is at the door, to prevent them stepping inside your office, use the DOOR buttons on either side to close the doors.
The animatronics HIDE outside the cameras. Stay active on the cameras. If you miss their next move, they'll be hiding in-between the cameras, waiting to reveal themselves...
CONTENT CREATORS:
FNAF: IN REAL TIME CONTENT CREATORS PACK:
REAL TIME STUDIO CHANNEL:
https://www.youtube.com/@StudioIRT
UPDATES / HELP / INFO:
All main-game patches & updates will be posted HERE on Game Jolt, and announced in our Discord Server found below! If you run into a major game-breaking problem, please report it to us in the bugs channel on the Real Time Studio Discord!!
OFFICIAL WIKI:
https://the-fnaf-fan-game.fandom.com/wiki/Five_Nights_at_Freddy%27s:_In_Real_Time
FULL CREDITS:
https://docs.google.com/document/d/14yt9IYdGLwe3JZOjpIthQh7RK56fbhiR9B2F6-YSKgE/edit?usp=sharing
PEOPLE WHO WORKED ON THIS GAME:
@Taaryn - Creator, Music, Video Editing, V.A. of Bonnie (lol)
@DivianSFM - Lead Animator
Animation, Lighting, Rendering Matte
@Atticted - Animation Team
Animation, Rendering Matte, Modeling
@Flaxen420 - Animation Team
Animation, Lighting, Rendering
@TheOGFazFilms / @Raze - Animation Team
Animation, Lighting, Concepts
@Hyplamic - Animation Team
Animation, Lighting
@CamTheCan - Animation Team
Animation, Lighting
@FlatCattCH / @Flatziee - Animation Team
Animation, Lighting
@Cubitolot / @MrNuggeter - Animation Team
Animation
@TLGP - Animation Team
Animation, Lighting, Concepts
Animation, Lighting
Animation
Unused Concept, Reference, Lighting, Session Setup
Halsey Watt
Animation, Assistance
Animation
@JAMESDEV535 - Lead Coder
Scripting / Coding
@i8adog - Secondary Coder
Scripting / Coding
@FadeRax64 - Tertiary Coder
Scripting / Coding
Scripting / Coding
@MrFreddy64 - Lead Developer (Previous)
Clickteam Base Game Scripting / Coding, Consulting, Artwork
Scripting / Coding
Scripting / Coding, Testing, Advice / Consulting, WEBM Support
Clickteam Base Game Scripting / Coding
Support, Game Development / Brainstorming
Darkwire Software
Advice / Consulting, Scripting / Coding Assistance, Clickteam Extension Support
AstralSpiff
Timelord
UFMP & razvanandrei13
Modeling (EPIC SUPER GOOD)
Modeling ‘Born in 1987 Cast’, Texturing, Rigging
Modeling ‘Brother’, Texturing, Rendering
@NeedyNerd
Modeling, Rendering “Newspaper Renders”
Porting ‘Brother’
Shy / @Shy_421
Modeling ‘Brother Plush’, Lighting, Rendering ‘Teaser’, Porting
Swag Nightmare Bonnie
Porting, Memes
Porting ‘Monitor Series Map’
Modeling (Unused, but awesome!)
Modeling, Texturing (Unused, but awesome!)
Modeling, Texturing (Unused, but awesome!)
Texturing (Unused, but awesome!)
Femcube Zero
Minigame Art
Stripeyy
Art ‘Children’s Drawings’
U.I. Design, Fractured Franchise
@Ztomic / ztomic_arts
Legacy Artwork! [Amazing Artwork]
Daveon
Art, Sketches used in-game and posters “Blow out your candle.” and “When do we find out. what is real?”
Mercury
Rendering “Fangame Direct 2”, Rendering “Brother & Friends”
Art, Minigame Art, Brother “B.A.G.” Concept Art
@DiRel_BlueJi / BlueJi
Key Art ‘Brother’
KAbAFmOL
Real Time Studio Animated YouTube Intro, Art ‘April 27th Video’, Game Jolt Emoji Sticker Pack
Next (@Next_Yup)
Brother Art Challenge Drawings Recreation Artwork, Camera Shot Challenge Winner, www.realtimefnaf.com Teasers
Michael (@m1keville)
Artwork ‘Thumbnails’, Minigame Assets, Design
UnderScoreYT
Artwork / Edit, ‘FNaF | Fazbear Entertainment Logo’
Soundtrack, Music, Mixing, Vocals, All Ambience & Sound Effects (Ok ok EXCEPT the fan @HarrisonVAChamp I GET IT)
@Stars_Galaxy100205 / Stars Galaxy
V.A. ‘Fazbear Employment Console’
@Retr0gamerIRT / Retr0
OLD V.A. ‘Phone Guy from Trailer 2’
FusionZGamer
Cameo ‘Phone Guy Mechanic’
8-BitRyan
Cameo ‘HATEBITRYAN’
Chazington
Cameo ‘Basically Himself’
Sound Design, Mixing
Lofi ‘Real Time Theme’, Lofi ‘Found Brother Remix’
Jackson Cordes
Classical Composing 'SHOWTIME PERFORMANCE', Music ‘POST Outside’ x3
toohi
Music ‘F.E.C. / Flick n' Click’
regii
Music ‘Toreador March LOFI Remix’
AaronMilestone / @Wayyy2Kool
Music ‘It’s Been So Long LOFI Remix’
Music ‘6 Hour Credits’
Kai / DiphenHydramine
Guitar ‘Monitor Series Theme’
Unused Music Assistance
3FS
Sounds Assistance ‘10/10’
TryHardNinja
Music, Vocals, Lyrics
Shadrow
Music, Vocals, Lyrics
APAngryPiggy
Music, Vocals
Be careful, because as we all know... the animatronics tend to wander a bit.
#fnaf #fangame #realtimefnaf #fnafinrealtime #realtimestudio
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Realistic Bloodshed
Language