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What do you think?

Hey guys! I just want to make a quick little disclaimer, we are no longer using Clickteam, and have fully switched over to Unity to bring you Five Nights at Freddy's: In Real Time to Windows, Mac, Linux, and possibly more.

This is seriously one of the coolest things I've seen in a long time, looks amazing!

Literally god's work.

Summing up my experience, holy fazballs this game isn't good.

Edit: Noticing this got 5th on top, and some very nice middle finger emotes too. So i should expand on this by saying with the amount of issues and just not good game design i ran into with this games full version. Not to mention the reported HEAVY time crunch on most real time games (The time crunch between the two examples i have was making the FNaF Movie Game Trailer only, within these convos there was little context as to when someone joined the team.) I was told by a beta tester for the game that they were testing 5 hours a DAY because of beta testing starting AFTER the December deadline announcement (I have been informed by this tester that they joined testing the week before the games release, and at the time they were told that Youtubers were to receive the game in 2 days. Still worth to point out.) AND an ex modeller on FNaF Movie Game sent this during a vc call "to give you an idea in the game trailer the office is missing a lot of objects and it's totally problematic just because they wanted to deliver the trailer quickly...they wanted to make the game available for download in December and started development from 0 in august...I went 2 days without sleeping just to model things quickly, which obviously turned out horrible because everything was rushed, so there's no way to achieve quality without effort." (Again, this is referring to the FNaF Movie Game trailer). If the talented devs behind this were allowed to take their time on it this, it really would have been great to go through. But sadly that's not what happened here, these devs are really talented and it sucks to see they weren't given time to make this as great as they could. An update on this, more things was provided by both Taaryn and me asking some of said members, I have been told by ANOTHER person that can confirm there was infact a time crunch on IRT, even (from as far as they know) some asking Taaryn to extend the deadline. Ofc theres is still a few things that stand, the rush for the FNaF Movie Game trailer, and the questionable gameplay decisions made for this game in general.

Looks awesome! Excited to see more of it!

WARNING: This game does not run on all systems.
Due to the amount of ram Video Files (WEBMs) take up on your PC, not every system will run the game the same. If you have a major game breaking bug, please report it in the Discord Server!


STORY

You work the night shift at the soon to be closing, Freddy Fazbear's Pizza, looking at the animatronics moving in the monitors in real time!

Relive FNAF 1, and explore the story 10 years later with moving animatronics, a new SEQUEL storyline, and hidden characters.

GAMEPLAY

Before your night shift, navigate the pizzeria in 8-bit fashion to purchase your next night. As the game evolves, each night gets harder & harder, revealing the story along the way. Use the F.E.C. interface to unlock Cutscenes, Challenges and more. Explore the pizzeria (and beyond) and unlock all the hidden papers left to you by Brother, the Plate-a-matronic.

Within the nights, flip around between the different camera feeds to track the animatronics coming closer to your office. When an animatronic is at the door, to prevent them stepping inside your office, use the DOOR buttons on either side to close the doors.

The animatronics HIDE outside the cameras. Stay active on the cameras. If you miss their next move, they'll be hiding in-between the cameras, waiting to reveal themselves...

CONTENT CREATORS:

FNAF: IN REAL TIME CONTENT CREATORS PACK:

REAL TIME STUDIO CHANNEL:

https://www.youtube.com/@StudioIRT


UPDATES / HELP / INFO:

All main-game patches & updates will be posted HERE on Game Jolt, and announced in our Discord Server found below! If you run into a major game-breaking problem, please report it to us in the bugs channel on the Real Time Studio Discord!!

OFFICIAL WIKI:
https://the-fnaf-fan-game.fandom.com/wiki/Five_Nights_at_Freddy%27s:_In_Real_Time


FULL CREDITS:

https://docs.google.com/document/d/14yt9IYdGLwe3JZOjpIthQh7RK56fbhiR9B2F6-YSKgE/edit?usp=sharing

PEOPLE WHO WORKED ON THIS GAME:

@Taaryn - Creator, Music, Video Editing, V.A. of Bonnie (lol)

gj_anim.png

@DivianSFM - Lead Animator

Animation, Lighting, Rendering Matte

@Atticted - Animation Team

Animation, Rendering Matte, Modeling

@Flaxen420 - Animation Team

Animation, Lighting, Rendering

@TheOGFazFilms / @Raze - Animation Team 

Animation, Lighting, Concepts

@Hyplamic - Animation Team

Animation, Lighting

@CamTheCan - Animation Team

Animation, Lighting

@FlatCattCH / @Flatziee - Animation Team

Animation, Lighting

@Cubitolot / @MrNuggeter - Animation Team

Animation

@TLGP - Animation Team

Animation, Lighting, Concepts

@NeedyNerd

Animation, Lighting

@Fluddstop

Animation

@k8t

Unused Concept, Reference, Lighting, Session Setup

Halsey Watt

Animation, Assistance

@SpringTF2

Animation

gj_coding.png

@JAMESDEV535 - Lead Coder

Scripting / Coding

@i8adog - Secondary Coder

Scripting / Coding

@FadeRax64 - Tertiary Coder

Scripting / Coding

@Orton_Long_Gaming

Scripting / Coding

@MrFreddy64 -  Lead Developer (Previous)

Clickteam Base Game Scripting / Coding, Consulting, Artwork

@TheCNE

Scripting / Coding

@UmberBee

Scripting / Coding, Testing, Advice / Consulting, WEBM Support

@Leftory

Clickteam Base Game Scripting / Coding
Support, Game Development / Brainstorming

Darkwire Software

Advice / Consulting, Scripting / Coding Assistance, Clickteam Extension Support 

AstralSpiff

Timelord

gj_modeling.png

UFMP & razvanandrei13
Modeling (EPIC SUPER GOOD)

@Atticted

Modeling ‘Born in 1987 Cast’, Texturing, Rigging

@-S0uL-

Modeling ‘Brother’, Texturing, Rendering

@NeedyNerd
Modeling, Rendering “Newspaper Renders”

@SpringTF2

Porting ‘Brother’

Shy / @Shy_421

Modeling ‘Brother Plush’, Lighting, Rendering ‘Teaser’, Porting

Swag Nightmare Bonnie

Porting, Memes

@Chrome3d

Porting ‘Monitor Series Map’

@TeddinsonDev

Modeling (Unused, but awesome!)

@Emulator

Modeling, Texturing (Unused, but awesome!)

@Tyzer

Modeling, Texturing (Unused, but awesome!)

@Flavius

Texturing (Unused, but awesome!)

gj_art.png

Femcube Zero

Minigame Art

Stripeyy

Art ‘Children’s Drawings’

@ZweiForgot

U.I. Design, Fractured Franchise

@Ztomic / ztomic_arts

Legacy Artwork! [Amazing Artwork]

Daveon

Art, Sketches used in-game and posters “Blow out your candle.” and “When do we find out. what is real?”

Mercury

Rendering “Fangame Direct 2”, Rendering “Brother & Friends”

@JDBRYANTdev

Art, Minigame Art, Brother “B.A.G.” Concept Art

@DiRel_BlueJi / BlueJi

Key Art ‘Brother’

KAbAFmOL

Real Time Studio Animated YouTube Intro, Art ‘April 27th Video’, Game Jolt Emoji Sticker Pack

Next (@Next_Yup)

Brother Art Challenge Drawings Recreation Artwork, Camera Shot Challenge Winner, www.realtimefnaf.com Teasers  

Michael (@m1keville)

Artwork ‘Thumbnails’, Minigame Assets, Design

UnderScoreYT

Artwork / Edit, ‘FNaF | Fazbear Entertainment Logo’

gj_music.png

@Taaryn

Soundtrack, Music, Mixing, Vocals, All Ambience & Sound Effects (Ok ok EXCEPT the fan @HarrisonVAChamp I GET IT)

@Stars_Galaxy100205 / Stars Galaxy

V.A. ‘Fazbear Employment Console’

@Retr0gamerIRT / Retr0

OLD V.A. ‘Phone Guy from Trailer 2’

FusionZGamer
Cameo ‘Phone Guy Mechanic’

8-BitRyan
Cameo ‘HATEBITRYAN’

Chazington
Cameo ‘Basically Himself’

@HarrisonVAChamp

Sound Design, Mixing

@Scrapbox01

Lofi ‘Real Time Theme’, Lofi ‘Found Brother Remix’

Jackson Cordes

Classical Composing 'SHOWTIME PERFORMANCE', Music ‘POST Outside’ x3

toohi

Music ‘F.E.C. / Flick n' Click’

regii

Music ‘Toreador March LOFI Remix’

AaronMilestone / @Wayyy2Kool

Music ‘It’s Been So Long LOFI Remix’

@Atticted

Music ‘6 Hour Credits’

Kai / DiphenHydramine 

Guitar ‘Monitor Series Theme’

@ExpoDev

Unused Music Assistance

3FS

Sounds Assistance ‘10/10’

TryHardNinja

Music, Vocals, Lyrics

Shadrow

Music, Vocals, Lyrics

APAngryPiggy

Music, Vocals


fnaf_in_real_time_logo.png

Be careful, because as we all know... the animatronics tend to wander a bit.

#fnaf #fangame #realtimefnaf #fnafinrealtime #realtimestudio



teen
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Realistic Bloodshed
Language

DAY 2 PATCH - RELEASE:

Hey all!!! I'm Orton, the current programmer for FNAF: IN REAL TIME

The new patch for the game is now out for WINDOWS!!!

5
3

Taking Accountability.
[Read Above]

#RealTimeFNAF

LINUX BUILDS ARE NOW FIXED

Please let me know if you still encounter any issues, the softlock at Night 3 for Linux users should now be completely fixed and the game should be fully playable !!

Thanks you for reporting this bug !

DAY 2 PATCH is now out for MacOS and Linux !!

(Linux players may want to use Proton since we are still having issues..)

Thanks for your continued support ! !

DAY 2 PATCH - PLAY TESTING:

We have a huge new patch coming out, fixing:

- NIGHT 7 = NO RESET

- Door being closed incorrectly

- Reset Button to reset you game at anytime :]!

- Much More! But will be detailed by @Orton_Long_Gaming

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