Thumbnail
13 Plays
Random Game
fantasy bratz
Other
Rating: 0

TDOT's Developer Profile

Joined Game Jolt 1 year ago
  • Developer Overview

Overall Avg.
For All Games

3.8 (1 games)
TDOT
Last Logged In: Online Now

My name is Erik Tate (aka TDOT)! I'm a game developer from the US and I love making games. My favorite genre to dev in is platformers. Why? Well...they're the most fun to make for me, and I feel like I can do more in a platformer than any other genre. I hope you guys like my games! You can find me in the GJ chat pretty often if you wanna talk! :3

  • Developer's Games
  • Thumbnail
    Freeware

    Overall Rating

    3.8 (5 ratings)

    Depth

    Profile Views: 155
    Downloads/Plays: 52
    Comments: 9
    Windows
    1.5 MB
  • Latest Played
  • Latest Comments
  • Hellarious
    1 month ago

    Seriously addictive game. Seems pretty much totally bug free. Music fits well and I like all the little extras, especially 1337 mode :3 I agree with spydog, this game deserves a top spot.

  • Passifism 2
    2 months ago

    I couldn't get the game to play right :/ I have win7 so that may have something to do with it? The game runs, but the mouse draws itself all over the screen and I can't move the player.

  • -Cave-
    2 months ago

    I had high hopes for this game, as I love abstract platformers. Unfortunately, I was kinda let down :| It's not, in any sense, a bad concept or idea. Execution leaves something to be desired though. Music was actually pretty good. Fit the game well, and didn't get annoying. Graphics are simple, but carry that abstract feel with them. The "shimmer" effect the blocks had was also a good idea (reminded me of a game called "Loved") , but the speed of the shimmer was much too high and made it very hard to see what I was doing. Finally...the gameplay. It seems intentional...but the platforming engine is odd at best. I really didn't enjoy actually PLAYING this game. It was pretty to look at, but the platforming just isn't up to snuff. The weird jerky movement made it difficult to play (coupled with how hard it is to see) and despite the square shape of everything, it had numerous collision bugs. All in all, I think it's a good idea, with one or two good things going for it, but it needs a lot more pollish, and some things need to be re-done.

Last Message

...

...

(click to chat)
Public Chat

You must be logged in to chat. Registration is quick and easy.

Online Users