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Cosplay Crisis
RPG
Rating: 4

scoz's Developer Profile

Joined Game Jolt 3 years ago
  • Developer Overview

Overall Avg.
For All Games

4.2 (3 games)
scoz
Last Logged In: 10 months ago

I spend most of my time making animations and graphics, but when I can I try to make a game. I've only ever completed games in Game Maker, but I do dabble in Unity.

  • Developer's Games
  • Thumbnail
    Freeware

    Overall Rating

    4.5 (31 ratings)

    Mind Jolt

    Profile Views: 8,460
    Downloads/Plays: 2,518
    Comments: 17
    Windows
    5.8 MB
  • Thumbnail
    Freeware

    Overall Rating

    4.1 (39 ratings)

    Flood the Chamber

    Profile Views: 34,432
    Downloads/Plays: 28,816
    Comments: 15
    Windows
    6.2 MB
  • Thumbnail
    Freeware

    Overall Rating

    3.7 (3 ratings)

    EGE: The Global Warming Game

    Profile Views: 1,223
    Downloads/Plays: 176
    Comments: 0
    Windows
    13.8 MB
  • Latest Played
  • Latest Comments
  • suteF
    1 year ago

    I do believe the Void Rim Levels are secret levels. They're crazy hard compared to the others, but they're optional.

  • suteF
    1 year ago

    Yep, that'll do it :D Absolutely classic game, great mix of story and gameplay. Clever puzzle design makes for some real challenges later on. Exquisite, a must play for everyone. Excellent work!

  • Pheon
    1 year ago

    It's great, nice and vibrant with some fun patterns. The bullets with erratic paths look great when they're used in like streams and that, nice job. However, these erratic bullets are quite hard to predict, and when there's a screen filling wave of them (eg. 8 and 9 ) they're pretty hard to dodge; I think the game is it's strongest where you have to figure out how to make it through the patterns unharmed rather than luck it out. Additionally, the lack of a damage cooldown makes the transition between patterns tough - you might have all your health, but if you're standing where a stream is about to start you're dead. No chance to react. The colour shifts are really pretty, excellent work there, nice visual feedback. It would be nice to see the bosses explode as well, they kinda just... die. Nice job with the GJ integration too. The package is all very polished and well made, no bugs except for the tiniest of tiny bits of lag. There's a lot of fun to be had here. Well worth the wait. Excellent job! :D

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