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MindLady's Gamer Profile

Joined Game Jolt 1 year ago
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3.1 (38 ratings)
MindLady
Last Logged In: 2 months ago

Downloads/Plays: 54
Ratings: 38
Game Comments: 38
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  • Latest Comments
  • Virtral Dodge
    2 months ago

    Made in 40 minutes.

  • Nazo Kyougi
    2 months ago

    I have to agree with you when you say that it isn't your best work, but I see your potential. One Main Problem with a lot of puzzle software creators is that they just don't present the puzzle/problem up front. A true puzzle is when the puzzle is fully explained and all of the data is presented to the solver. Then it is his/her job to find the solution. Example: In your first screen the idea is to jump on the critter. Puzzle is presented and the solution should be to jump on the critter...done. BUT....You then decide that, for some reason unexplained, you have to jump onto the cursor. What that means is that it is just a TRY WHATEVER YOU CAN THINK OF....thing. It isn't based on a puzzle presented. It is like SOME bad adventure/room escape software when you just have to pixle hunt.<<That just shows signs of a programmer that worked Very Hard to program something but didn't put any thought into the actual game play of his work. Puzzle software should explain the problem in vivid detail and then the solver has to find the solution. Finding the solution shouldn't ever be a guessing game: "I'll just keep trying things until 'something' works" What is your latest creation? I'm interested in seeing you latest work. -ML-

  • Jumper Tree
    2 months ago

    Average game with a Lot of potential. The moving graphics were plain and annoying and the music made it worse. It was like trying to work on a puzzle inside of a running washing machine. I think that the concept is great, but the deployment was only average. I think that if the programmer keeps his/her game engine and puzzle development intack and just change the graphic and sound representation, the game could easily be a 4 or 5. Fixing the grammar would be another little plus. -ML-

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