- Game Overview
Wanna grow so big you can jump to the moon? Just hold the Up button to grow! Too big to fit in a pipe? Hold Down to shrink! Specter Spelunker Shrinks is about a platforming hero who will jump, grow, shrink, and whatever else it takes to make it back to his home on the moon.
Game by Ken Grafals and music by smiletron
Check out other cool stuff at http://falldamagegames.com/
- Game Media
Screenshots
Videos
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Specter Spelunker Shrinks
Views: 795
Added On: 3/21/2010
- User Comments
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anishsws said 3 days ago
amazing game.. i really luved playing it..
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anishsws said 3 days ago
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Martoon said 2 weeks ago
Absolutely brilliant! Can I assume this was partially inspired by SCALE from TOJam 2009? http://www.tojam.ca/games_2009/scale.asp
Like others said, would love to see this expanded into a longer game. I like krajzega's idea of weight-based puzzles, too (could really be interesting as your mass changes with your size). -
Arucard said 3 weeks ago
Short, but lots of potential. I can imagine a game where there are many planets to traverse, each one getting larger. But getting used to larger and larger size, tiny openings could hold secret areas, etc. Pretty sweet, short and sweet.
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diddyking said 1 month ago
I'm surprised how little glitches this game has. Its cool how at the end of the game you find out how small the whole level is when you are as big as you can go. the game was too short, and wasnt really very challenging. 3/5
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Jack Brockley said 1 month ago
Not only a great concept, but programmed brilliantly. And the sense of size is incredible.
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Icalasari said 1 month ago
If you aren't doing anything with the source, you should release it to the giantess fandom community. Mind you, you may have to make stipulations if you don't want anything pornographic to result, but otherwise, well, trust me. They would make some damn creative games
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BK-TN said 1 month ago
I somehow forgot to comment on this earlier, but as Cooshinator says, it's awesome. This is the second best Unity game i've ever played.
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Cooshinator said 1 month ago
One word: Awesome
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krajzega said 1 month ago
Very original concept, nice mood and a very solid experience overall. It's a shame that's it so short - I'd like to see you explore more of the possible mechanics resulting from growing/shrinking. Some more use of physics would be interesting: weight-based puzzles, wind-based puzzles and so on. Nevertheless, a very solid game that is most interesting thanks to the innovative idea.
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vincePendrell said 2 months ago
Really cool and trippy! Wish it was longer, but it was a nice experience while it lasted:D
