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Tropic Euro
By Chris Gibbs - Added On 5/24/2010
Connection bandwidth and speed improvements
By Chris Gibbs on 4/19/2012
The amount of data used to communicate with the Tropic Euro server has been reduced by up to 95% when playing online, handy if you are accessing the Internet through a mobile data network. This update should also result in significantly lower latency (delay) to the Tropic Euro server for all users, especially those on a slower Internet connection.
For those programmers amongst you, Tropic Euro now uses Kryo for ultra-efficient serialization over the Internet (it used default Java serialization previously). The About page on the website has also been updated with the full list of free / open source projects used in Tropic Euro.

