Keep Them Sleeping

By Beals Software - Added On 6/5/2014

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Please ensure that you install OpenAL as the game currently requires it. The installer is included in the download folder.


You take the role of the Emergency Pod Management Bot (EPMB) on a spaceship. The passengers have been put into chryo-sleep due to the length of the journey. Somewhere along the way, disaster strikes, ripping apart the hull and disabling most of the automated systems. It is your job to keep the patients alive and asleep.


The game mainly uses the mouse - on the settings screen you need to press escape to go back and in game you press escape to bring up the pause menu.

Your goal is to keep people alive (inject booster shots to bring their immune system up so that they don't get infected or diseased), keep them sleeping (inject with sleeper shots). To do this, click on the passenger's pod and then click the action in the action window.

You will need to manage your inventory as well by clicking on the Inventory window and then clicking the corresponding button to produce the item you want.

You can restore processors by clicking on the bot status window (the one that has the processor progress bars) and then clicking the corresponding button in the actions window.

You can restore the Immune System Stabilizer, which will automatically inject passengers with boosters shots when their immune system drops below 65% as well as curing infections and diseases (this still uses your processes, but will do it for you.)

You can restore the Sleep System Stabilizer which will inject patients with sleep shots if their sleep level drops below 25% AND you have at least two open processes (this is to avoid the sleep stabilizer from taking up your last processor.)

Asteroids might cause more hull breaches and can damage pods. This will also stop the bots from repairing their pod so that they can return to repairing the hull (and the oxygen level will drop back to 0.)

Once the hull integrity has been restored, you gain access to the repair pods. You must repair all pods with living passengers and wait for the oxygen to fill up for the game to end.


  • Injections can fail to work and can have negative results (sleep shot will lower their sleep and injections will lower immune system and can cause them to become infected.)
  • The system levels of a passenger drop based on the pod's damage level. The more damage, the quicker they drop.
  • Patients are constantly healing, but they are also constantly taking damage based on the state of the pod and their own status.
  • The lower a person's immune system, the quicker their health and sleep levels drop.
  • Check out the readme for codes to use on the override panel.
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HavocLeader 6 days ago
The game is not working for me.
Beals Software Game's Developer
Beals Software 5 days ago
Are you just getting an error and then a crashes?

My guess is that you need to install OpenAL for audio - there is an installer in the download folder.

Unfortunately there isn't much I can do to help at the moment as I don't have access to the source code for this release. However, the new release is going to be uploaded very soon (being tested now) and doesn't have this requirement.
lionoun7 1 week ago
I'm new and don't know how to start a game
Samsa-Studio 1 week ago
Good ideas at you. And good game :D
1_dee219 3 weeks ago
Awesome Game.
Beals Software Game's Developer
Beals Software 3 weeks ago
Thanks for playing, we're glad you liked it!
Roflface 3 weeks ago
There are a lot of reasons to hate disease, but it's appearence in this game is among the Top 3. Poor Kevin never had a chance.
In all seriousness, this is a great little game, it's certainly worth a download.
Beals Software Game's Developer
Beals Software 3 weeks ago
A moment of silence for Kevin...

Disease can be quite a mean one and unfortunately that's about the only thing you'll experience in the current build due to a bug. We've fixed it and balanced it out a bit in the upcoming release (coming soon, just need to finish testing.)

Thanks for playing, glad you enjoyed it!
Lone Roach Studios
Lone Roach Studios 4 weeks ago
I think the new description of the game gives a bit too much away. I think it's one thing to know all the mechanics as to make more informed decisions, but giving away essentially winning solutions kind of takes the fun out of the game, as the fun of these kinds of games is learning and developing a good strategy :) As soon as I realized it was giving that kind of advice, I just kinda skimmed it as not to spoil it though :)
Beals Software Game's Developer
Beals Software 4 weeks ago
Thanks for pointing that out; I've updated it. I only meant to put a tip or two in and apparently put them all in.
Lone Roach Studios
Lone Roach Studios 1 month ago
This game is pretty cool. I really like the concept and I love games like this. The difficulty seems a bit backward to me. It's insanely difficult in the beginning, but as time progresses, you eventually run out of things to do because it's so easy, and you're just pumping up your inventory because everyone is healthy and fast asleep and nothing bad is happening.

I would suggest something like having people start a little healthier and have disease and hull attacks pick up and become more and more frequent the longer you fly. Maybe some more 'vicious' diseases can contaminate that are more likely to infect even with higher immunity.

As it is now, the beginning is insanely fast-paced and hard to deal with, and the end is so easy and slow that it gets really boring.

The first time I played, I killed everyone but one person (I was too busy trying to explore my options and didn't notice everyone getting diseases lol) and then it was so easy to keep that person healthy that I just quit. The second time, only two people died, but it became really easy once I got the remaining 4 stabilized... and again so boring until the end of the flight.

That's my only complaint though. The beginning is fun enough to keep playing it again and again, and I really enjoy the game. Would love to see a rebalance or a more balanced sequel. Will be keeping an eye out.

I also did a little 'let's play'-ish video, gonna put it on youtube tomorrow probably :)

Oh, and a note: The gamejolt login doesn't work for me. It doesn't seem like it's working for anyone else since the dev is the only high score on the leaderboard. I logged in and my name appeared on the title screen and was auto-filled at game's end, but it didn't put my score online, and the trophies don't even seem to exist on the site...? And they don't unlock in-game either, even if I meet the requirements.
Beals Software Game's Developer
Beals Software 1 month ago
Thanks so much for the great feedback!

I'm working on getting a new version out that will hopefully help with this. I felt the same way so I worked on changing quite a bit - mainly altering how infections/diseases work and the scoring system (there's a really easy way to cheat in the current version.) I'm really glad to hear you're enjoying it and would love to see the video!

As for the GameJolt login: the leaderboard isn't in the uploaded version, but will be available in the upcoming version (sorry, will make a news article about this ASAP). However the trophies should be working. I don't have them hidden or anything; I'll look into this and get back to you. Thank you very much for pointing it out!

Also, a sequel is being designed that is a lot like what you described. I wanted to finish something, so I sat designed the game to be text only. Then it evolved, but I didn't want to push it to far. So, the sequel will be a little more involved.

Again, thank you so much for the great feedback!
Lone Roach Studios
Lone Roach Studios 1 month ago
Certainly! I really loved the game. Can't wait to see what you do next with it or a sequel :)

Here's the video I made of my first impressions:
Beals Software Game's Developer
Beals Software 4 weeks ago
That was awesome, thanks for that!

I honestly didn't even think of the fact that the game doesn't mention the win scenario - this will be included in the upcoming version along with more helpful feedback. Basically you just have to repair all the pods and then wait for the hull to be repaired and the oxygen to fill back up. If the hull gets breached by another asteroid then the oxygen level drops back down.

Thanks again for the video and the feedback! The textual feedback really helps, but the video feedback just adds so much more.
Marcineek 1 month ago
i cannot download this
Beals Software Game's Developer
Beals Software 1 month ago
Which version are you trying to download and are you receiving an error?

Marcineek 3 days ago
im using the lower version one
AmethyBall 1 month ago
I must say, this is a fun, fast-paced game.
Sure, I had to win on easy first, but I've got a good feel of the system.
I just need to prioritize the early game. :P
Beals Software Game's Developer
Beals Software 1 month ago
Thank you, glad you enjoyed it! Prioritizing the early game is definitely a must lol.
Marcineek 1 month ago
slothingaround 3 months ago
I felt that the game was a bit fast paced but once you play it a few times you get the hang of it. There were times where i couldnt really do anything and im still a little confused as to why but its an entertaining enough game
Beals Software Game's Developer
Beals Software 3 months ago
Thanks so much for the feedback! We're working on a better layout and some more in-game feedback. The gameplay is limited by processes (you start with 1 and can unlock more), so more than likely you were out of processes.

Also, to make sure you are aware, the actions available to you in the actions window change depending on which area of the game screen you click. Click the Inventory window and you can produce items, click the Bot Status window to unlock processors and auto-programs.

Again, thanks so much for the feedback! We really appreciate it as it will help us improve the game.

Game Info

Developer: Beals Software
Genre: Strategy/Sim
Status: In Development
Engine/Language: C#
Visit Game's Web Site


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