Conflict : Inferno was a game I had big plans for, I mean huge plans. Of course like all great Game Maker users I abandonned by orignal plans and made a Team Deathmatch mode out of the engine. Of course this means many parts of it have been a little wasted... for example there are tanks with different types of turrets burried underneath the surface. There is no winning in Conflict : Inferno, only survival... the enemy will spawn in waves each wave coming as soon as you have finished the last. Once you have finally met your match the game will tell you exactly how many enemies you have killed and how long you lasted against Hell's army of doomed soliders.
You are able to be equipped with different load outs including powerful rocket launchers, mini-guns and even a feirce flamethrower. Your enemies also have different customisable loadouts.
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