BAT CASTLE

By im9today - Added On 4/22/2011



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40.3 MB -


4.2
Current Rating
13 ratings
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The indie hit Zeldalike TRUE ART GAME "Bat Castle'.

Join Beefmaster Bosser, Mona Lisa, and Fust on a journey of romance, revenge, and maybe redemption. But what is the agenda of the powerful and mysterious Babbt?

Alex Porter (aka im9today) has endeavored through RPG Maker game Bat Cassle to present a counter to the capitalist stereotype of typical RPG Maker games with their dragons and swords and whatnot. Constantly defying expectations, Battle Cattle is a true innovator in the field of homemade video experiences.

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6 Comments

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indiegamehunt
indiegamehunt 3 months ago
Probably one of the best games ever.
0
Puck-Dragon
Puck-Dragon 8 months ago
Gotta say. At first I was skeptical and wondered if this was intentional or not. It plays like a slap in the face at first but it's awkwardness really grows on you in time. Good job. I have never felt so uncomfortable playing a game yet wanted to keep playing it.
0
BS_Dev
BS_Dev 8 months ago
Well crafted madness.
0
J_Chastain
J_Chastain 2 years ago
SORRY I'M LATE.
MY WRITEUP ON WHY BAT CASTLE RULES::::::::

The first area in Bat Castle presents an incoherent situation that's designed to kill you.

Every subsequent area in Bat Castle presents an incoherent situation that's designed to kill you.

I presently have no idea how to progress from where I am or if it's even possible. Maybe I just can't figure it out. Maybe I've wandered into an elaborate dead end that leads only to other elaborate dead ends. Bat Castle is a game about elaborate dead ends. It prods you to talk to all the dudes and push against the walls looking for secret passages, nearly all of which drop you into trap rooms which either don't have exits, contain comically fast-moving insta-kill enemies, or trigger huge, horrible graphics from the web that obscure most, if not all of your screen.
It knows it's hilarious, too. An early flashback explaining BEEFMASTER BOSSER's troubled past is one of the funniest things I've ever seen in a game. Every custom failure state is a labor of love. It's a mountain of funny garbage you plow through just to see the rest of the funny garbage, reloading your last save every 60 seconds.

A chunky, appealing pixel style is used for some of the tiles; others are just solid-colored squares or pure black. It's a bit like walking around in a scrambled, corrupted NES title, and it feels like a bit of a piss take of what playing those games was like--beating your head against impenetrable systems and labyrinths, getting stuck in a pit with no way out but the reset button. It's a mess. It's a mystery with no apparent answer. It recalls games that were allowed to exist as mysterious messes experienced only in fragments. It may help you recall how many of those baffling fragments were fascinating in ways that contemporary "polished" games aren't.

The first fight is going to kill you a lot. Figure it out. There seems to be barely any combat after that. It's like opening with some kind of hazing ritual.
0
swibbo
swibbo 3 years ago
downraters suck a fat one
0
im9today Game's Developer
im9today 3 years ago
downloaded one time
three ratings

gaem jolt rules
0

Game Info

Developer: im9today
Genre: RPG
Status: Complete
Engine/Language: RPG Maker VX
Visit Game's Web Site

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