SERENDIPITY is an artistic puzzle game developed by SUPINFOGAME's students in 2013. This concept is based on the SERENDIPITY : "The faculty or phenomenon of finding valuable or agreeable things not sought for." brought to life through an abstract universe.
Produced by : Lucas DEVOS | Marie RONNAUX | Benbadis SLIMANI | Frédéric BRICOUT | Hugo NGUYEN DUC.
Have you noticed that your cursor is a wonderful & glowing energy link? Yes, that’s cool. Besides its coolness, it means that you are the entity that will highlight the living piece of art you’re wandering in. Your job is to find a way to the next painting, using the objects around you. However, those objects are like art itself : unpredictable. Get closer and seize them while you can, it’s like opportunities in life.
With your cursor, aim at a nearby object and click on it to make your glowing sphere reach it.
Upon impact, this object will start a movement, pulling the sphere along and allowing you to advance in the level.
Always move !
Don't stop, motion and momentum are the key to success ! If your sphere is motionless, it will be propelled back in the level.
But take your time to look around you : these little floating orbs might unlock new paintings or hidden ways...
Accept the unexpected and dive into this abstract world...
Posted By Chris Priestman 11/7/2013
Just the main menu of SERENDIPITY had me confused. Clearly, I had no idea what I was getting myself into. I just saw the words “abstract”, “artistic” and “unpredictable”, and decided that was all I needed to know about the game before playing. SERENDIPITY is all of those things, but mostly it’s a puzzle game about motion and momentum, and it’s all controlled with your mouse.
|Developer: Marie Ronnaux|
|Visit Game's Web Site|