Loot
By Casey Sillito - Added On 5/16/2009
A simple card-based dungeon crawl. Explore randomly generated dungeons, collecting treasure and items and avoiding traps. Each game takes less than 30min - simple but addictive.
Please don't say that its too easy unless you've unlocked both of the difficulty settings.
Incidentally, the game is meant to be played without creating a pen & paper map. You can play it however you like, but part of the challenge is in just using your memory.
Some people are getting errors about non-existent surfaces. This is probably caused by surfaces getting erased from video memory. The only way I've been able to duplicate it is by changing the screen resolution during play. So don't do that. Also, if you have screen-savers popping up during play, try disabling them. It might also be caused by old videocards.
Note: the Disarm Trap scroll is not pointless. Traps reset themselves after being triggered and you have to come back the way you came to win the game, so it is useful to be able to disarm traps that have already been triggered.
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Good Work.
Just didn't feel like it belonged here.
After playing the Trails, Visit, Kemrang, Don't Save Princess, etc. I thought that I was being very generous giving it a 3.
Nice work though.