Turret 2

By Nosahasa - Added On 7/19/2012


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5 MB -

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4.5
Current Rating
32 ratings
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Turret 2 is a fast platformer with huge explosions. Includes 40 levels and achievements/trophies. Got featured on sandbox.yoyogames.com.


Official release date: July 2nd, 2011.

Update 1.0.7: July 2nd, 2011: Bugs fixed.

Update 1.2.4: July 20th, 2012: Achievements linked to GameJolt, thanks to thecatlover1996.


Turret 3: http://gamejolt.com/freeware/games/platformer/turret-3/8704/


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Achievable Trophies

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24 Comments

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Nosahasa Game's Developer
Nosahasa 1 week ago
Thanks for all the comments and feedback. There's an Android version of all the Turret games coming soon, hopefully the first version will be released this year.
0
KhaoTom
KhaoTom 1 week ago
I am not a good enough gamer to make it past level 15. The explosions look great!
0
slayme10
slayme10 6 months ago
Pls help what program to open the game ?
0
 
Nosahasa Game's Developer
Nosahasa 1 week ago
If you're on a Windows computer you should just double click the file when it's downloaded.
0
Adam Christopher Hayes
Trophies!
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Raeleus
Raeleus 1 year ago
Fun addictive game!
0
 
Raeleus
Raeleus 1 year ago
Though the trophy implimentation sucks beyond all recognition. It never awarded me the wall crusher trophy!
0
AlexMario_Media
AlexMario_Media 1 year ago
This is a really fun action game! It has the same amount of explosions as a Michael Bay movie and it's fast-paced. I got to level 32 (the one where you have to dodge homing rockets) and won all but the platinum achievements. Difficult it is, but it's still fun. [4.5/5]
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Mercedes
Mercedes 1 year ago
Tried again. Loved the game!
0
Mercedes
Mercedes 1 year ago
I didn't find out how to shoot/break or whatever.
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Nosahasa Game's Developer
Nosahasa 1 year ago
Left click, read the info before playing.
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g3qvoku3
g3qvoku3 1 year ago
100% epic. but the aim should be blue!!!!
0
Tim van Vliet
Tim van Vliet 1 year ago
Enjoyable game. The explosion effects and sounds really contribute to the fun-factor. One point of improvement (although this game is quite old): at the start of a level, the player should always be able to anticipate. In some levels (for example, 12 and 13), you immediately die, without even knowing where you are or what happened. Give players time to see where they start, so they can make a plan.
0

Game Info

Developer: Nosahasa
Genre: Platformer
Status: Complete
Engine/Language: Game Maker

4.72k
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