The Art of Dying is a really challenging platformer I've made in AGS. It features two difficulty levels (really hard and unbelievably really f*cking hard), a six level campaign and a full-featured level editor.
You can make your own levels, then share them and find others to download and try to beat yourself on the official level sharing platform: http://dkh.agser.me/die. Gamepads and other external controllers are fully supported, although the controls work nicely on keyboard as well.
Posted By Chris Priestman 12/18/2013
Oh, a really challenging 2D platformer, we better play that”, my brain tells me. Several deaths later I start to hate my brain and question why I let it make decisions for us. The Art of Dying was released today and it really isn’t joking around with its difficulty. While I’m sure it’s not the hardest 2D platformer out there (we have a list for that), it certainly has a place among them.
|Engine/Language: Adventure Game Studio|
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