Don't Move starts simply: move left or right. But as you try -- and as you fail -- to move, you unlock more of the game's mechanisms. With each new element comes new challenges and more rewards!
Use left and right or A and D to move. Press P to toggle pause. This game saves your progress automatically.
Volume control is with +/- and you can mute with 0 (zero).
Note: If you can't reach 100%, you're missing something!
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Posted By Chris Priestman 9/16/2013
There’s a screenwriting book that’s made its way around the entirety of Hollywood, and even those looking to get into the scene with their first screenplay; everyone knows about it. Blake Snyder’s “Save the Cat! The Last Book on Screenwriting You’ll Ever Need” is that book, and it has been accused as being the root of all formulaic movies in recent years. It actually details every plot twist, character introduction and last kiss that you apparently need to make a Hollywood movie, and that’s why so many movies feel like the same one. I’m starting to wonder if there isn’t an equivalent for the game development industry. Don’t Move triggered this thought, because it distills “player investment manipulation” to turn the simple act of moving a ninja left and right into a game that I played for upwards of twenty minutes.