this game is so addictive if you can just get past the graphics great idea i thought it was gay tho that it only had 51 waves and after you get a few of the last towers it gets way to easy and it would have been alsome if you put diffrent stages on it but all in all 4.5 good job
I don't like a lot about it. It would be easy to put these in, since you have most of the other stuff done. Let me give you some advice for a general TD:
- You should have something actually _showing_ the range. A red, low alpha circle, or something.
- Not only do we need time at the beginning to form a decent defense, we need time between waves to get defenses straightened out, upgraded, ect... Next wave button or timer would be great.
- Is it possible to delete a selected tower, as to not buy it? There should be if not
- Upgrades should not be a one-click deal. There should be a confirmation or something on the towers bar.
- It's decent. you need something to set it apart from the rest, which is very hard to do with a TD, but a generic TD is not something people usually want to play.
- Also, the graphics could use some help... might I suggest this?
http://www.gas13.ru/v3/tutorials/sywtbapa_almighty_grass_tile.php
I hope you see these as constructive criticism and not rambling complaints. For now, I'm not going to rate it.
I think the programing is great too.
Sure the sprites need work, but it is all put together well.
Whoever downrated it could of at least told me why he/she did it...
Thanks for the comment, i'll add the stuff you listed as soon as I can.
- You should have something actually _showing_ the range. A red, low alpha circle, or something.
- Not only do we need time at the beginning to form a decent defense, we need time between waves to get defenses straightened out, upgraded, ect... Next wave button or timer would be great.
- Is it possible to delete a selected tower, as to not buy it? There should be if not
- Upgrades should not be a one-click deal. There should be a confirmation or something on the towers bar.
- It's decent. you need something to set it apart from the rest, which is very hard to do with a TD, but a generic TD is not something people usually want to play.
- Also, the graphics could use some help... might I suggest this?
http://www.gas13.ru/v3/tutorials/sywtbapa_almighty_grass_tile.php
I hope you see these as constructive criticism and not rambling complaints. For now, I'm not going to rate it.