Lucidity

By Alex Wells - Added On 12/20/2009


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9.4 MB -

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4.4
Current Rating
35 ratings
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Lucidity is an artgame designed for an art foundation Exhibition by Alex Wells. The game took 2 weeks to design and produce. All art, music, coding by Alex Wells and coded using Construct (scirra.com).

Requires DirectX9.
Mouse controlled. Linger over larger objects to active a sustained note. Pass over smaller objects to trigger samples.
The game has no objectives. Just make some nice music.

Special thanks to Davo from Scirra for helping me sort out glitches and crashes :)

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18 Comments

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dranos
dranos 11 months ago
was very nice :)
wish there was more variety with the music.
0
SR212787
SR212787 1 year ago
This is great! Got sucked in for about an hour playing with the sounds. Slight learning curve but once one figures out the mechanic, this is truly awesome. Would love to see more levels with new songs/sound combinations.
0
TheRealDannyyy
TheRealDannyyy 1 year ago
Great!
P.s. How can close the game ?
0
Silvercork
Silvercork 1 year ago
Such a simple yet beautiful concept.
0
Troshinsky
Troshinsky 3 years ago
Beautiful!
0
vazor
vazor 4 years ago
Great work- fun and relaxing.
0
ccbeara
ccbeara 4 years ago
Whoa.
0
YellowAfterlife
YellowAfterlife 4 years ago
I thought gameplay will be more intersting. Cannot complain about anything else.Have your 4.
0
KniteBlargh
KniteBlargh 4 years ago
This is pretty insane, and I mean that in a good way. Everything I was hoping for. Great job!
0
WITS
WITS 4 years ago
Great game! Love the graphics, sound and overall feel to it! Just wish there were more people to manipulate or something else to make the game longer.
0

Game Info

Developer: Alex Wells
Genre: Other
Status: Complete
Engine/Language: Construct Classic

11.8k
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3.58k
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