a game about chaos for the Gamejolt competition 01/03/2013
alt+ENTER: Full screen
In his right hand he held a long string of smooth beads, which he rubbed one at a time while he visualized each member of his family, then his friends, and lastly those about whom he had harbored unkind thoughts. All these people he then embraced mentally, directing thoughts of loving kindness toward them. This exercise over, he began concentrating on the word death, more or less in the manner outlined above, fingering each bead as he focused on the word.
Mindfulness meditation adapted from Vipassana
Thanks to Modern Algebra, Hanzo Kimura and Yanfly for additional scripts!!
Posted By Chris Priestman 3/12/2013
We’ve come to learn that when entering a game by Jack King-Spooner, we should expect absurd depictions of fantastical lands and beasts painted with brash art and claymation. The writing matches the world it tells of, with philosphical meanderings only outdone in their message by the trashy vocals of a grouchy denizen who cares only for piss and expletives. But after finishing up Sluggish Morss: A Delicate Time In History, Jack has decided to place his next two games against different considerations that might even be the opposite of his normal approach. Such is the case with Blues For Mittavinda.
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|Developer: Jack Spinoza|
|Status: In Development|
|Engine/Language: RPG Maker VX|
|Visit Game's Web Site|