1024 Dread

By ChaosShark - Added On 5/31/2014

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Current Rating
12 ratings
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Beneath, you awake to only darkness and stone barriers governing.

1024 Dread is a raycaster horror game with a small screen resolution and a deeper meaning.

Objective is to navigate through this place and descend down the spiral staircase at the end of the level.


  • W to move forwards
  • S to move backwards
  • A to turn left
  • D to turn right
  • Q to strafe left
  • E to strafe right
  • SPACE to interact

Made for #lowrezjam

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Infected Candy
Infected Candy 9 months ago

I didn't really get the premise of the game. It is brilliant don't get me wrong I like the game. It is beautifully programmed. But I didn't really get why I was in the maze and what I was doing there at the very least. I know there must have been some objective, I guess I just didn't find it. 3/5

Michael_Berretta 11 months ago

An interesting game, certainly. There are a few qualms I have with it. Not least of which is that the guy doesn't scare me. He can startle, not scare. The noise is more annoying than scary, and it is extremely noticeable when it loops. Saying that, the view distorting thing is very like Slender, and an effect I liked. But I can't figure out how to get away from him once he finds you, though. Can you get away from him? But I do like this. As much as I've criticised, there's a lot to like as well. The atmosphere I liked, the view distortion added to it quite a bit and it's quite unnerving to turn around and find out he's right in your face. The only criticism I could give to the view distortion is it borrows heavily from Slender, but that doesn't matter. You took a mechanic that was proven to work and put it in a new setting in a new game. In one sentence, I would probably describe this as "Pixel Horror Slender". But that's not a bad thing. Slender was good, and so is this. I liked this, and will definitely come back to it later.

  • Michael Berretta
Jupiter Hadley
Jupiter Hadley 11 months ago

Kinda a slender-like maze game. I liked it. I included it in part 17 of my Lowrez Jam compilation video series, if you'd like to check it out :) http://youtu.be/BRWJ_gvWSOo

rohannarang 12 months ago

Wow, I actually found this scary! Haha!

Cyber Skull
Cyber Skull 12 months ago

I knew it was going to hapen, someone had to make a 3d game, and yours is really good. I donĀ“t know how to win, or what to interact with but still is really good.

knight666 12 months ago

It's a great concept, but I found the 3D effect very disorientating. Even more so with the screen effect.

nuuup 12 months ago

How did u make the 3d

ChaosShark Game's Developer
ChaosShark 12 months ago

I used mostly these 2 tutorials when making this. http://www.permadi.com/tutorial/raycast/ - This one contains a lot of really useful information about ray caster math and the logic behind it http://dev.opera.com/articles/3d-games-with-canvas-and-raycasting-part-1/ - This one contains actual code which can be more easily interpreted, although the code itself is really weird (in my opinion at least).


Game Info

Developer: ChaosShark
Genre: Other
Status: Complete
Engine/Language: Flash

Mild Fantasy Violence

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