Rolling Coaster - a game of racing

By JohanBergelo - Added On 10/25/2010


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2.9 MB - 1 Song(s)


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Put a high energy ball on a racetrack. Throw in some more competing balls and an erupting volcano on an island. Now it's racing time!

This is a racing simulator game. But instead of a car you drive a ball placed on a (mostly) concave track. In this demo-version there are 7 races on 7 tracks for you to race. The levels are placed on and around an erupting volcano on an island! You may use speed-boost, jump and time-shift to aid your progress towards the finish line. The game is about speed, action and skill, so keep your finger pressed on the acceleration button and try to keep the ball on track! Use your speed-boost wisely so as to climb those high hills but not to go too fast and jump off the track. At the end of each race you earn Elemental Essence, which may be used to upgrade your ball's speed, grip or energy. Beat your opponents or skill-challenges to unlock more races.

I strongly recommend you to use a gamepad with an analog joystick on it. Otherwise you may use the mouse or the keyboard. Go to the setup-menu to configure keyboard/mouse or gamepad.

Rolling Coaster is the first complete game I have written. Since I owned a Vic 20 and a Commodore 64 some 30 years ago I have always programmed and played around with computers. A couple of years ago I started trying to write 3D-graphic applications in C# using Microsoft's Managed DirectX. It took quite some time learning from scratch!

This game started as a prototype with the surrounding mountains, a track to race on and a ball that was stuck on the surface. I enjoyed racing the ball on the surface and started improving things, like adding more complex physics (which was really hard even though it should not have been!). After a while I started thinking that perhaps I should make a complete game out of it, with different levels and some sort of overall goal that you should try to accomplish. This last part was accually the hardest.

I hope you enjoy the game (I know I do). Please leave a comment if you managed to get it up and running (this is a beta-version).

Roll on! 

 

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7 Comments

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slayer64
slayer64 3 years ago
73 megs. that's too much for me. looks nice. you wrote this in C#? what IDE did you use? how did you make the models?
0
 
JohanBergelo Game's Developer
JohanBergelo 3 years ago
Yes, it has grown pretty large. There are lots of music, audio and graphics! For
the previous versions I used lower quality graphics but I switched to using more
1024x1024 png texture images instead of 128x128 jpg images in a lot of places. It really made a difference in the overall look and feel!

Yes, C#, it seemed the right approach when I started a couple of years ago. It's
not 100% problem free using DirectX with it, but it's a very nice programming
language indeed. At the start I was afraid that there would be a significant penalty
in performance as compared to C++. But that is not a problem at all.

The only IDE choice for C# is Visual Studio. There's an "express"-version which is free. Otherwise I would say it was well worth the bucks I spended on buying the full Visual Studio version. It's a typical Microsoft product, if you want to do what they want you to do it's very good (otherwise... it's impossible).
0
AlpineCondenser
AlpineCondenser 3 years ago
I won't rate it because it doesn't run on my XP machine.
Pent IV
3 GHz
2.5 G ram
GeForce 6200

The Intro looks Great.
When I click start I get a light blue screen and music.
Then I get a pop-up that says to send the error report to Microsoft.
Then the software Locks Up my computer.
Cntrl/Alt/Delete to get my machine back.

Wish you had the bugs out.
0
 
JohanBergelo Game's Developer
JohanBergelo 3 years ago
I've had a lot of problems with the staability (e.g, the game crashing after a couple of seconds like you describe). On the current version I am working with I've rooted out a couple of mayor bugs so hopefully the game will work better. The version currently available here is very unstable. You might try starting the game from the programs-menu in windowed mode.

Thanks for the error report!

In a week or two I will upload the new version, which will be very near to the final version.
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Nikc-Nack
Nikc-Nack 4 years ago
I won't rate, but everytime I install the game Norton freaks out, AVG also freaks out on my other computer...
0
 
JohanBergelo Game's Developer
JohanBergelo 4 years ago
I've had a couple of guys install the game and nobody reports this problem. What does Norton and/or AVG say is the problem? The installer checks for .NET 2.0 and if not found tries to download and install it. Also the DirectX-installer is run during installation. While some might say that Microsoft's products are viruses, they are required for this game ;)
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KniteBlargh
KniteBlargh 4 years ago
Nikc ~ No sign of viruses here, and I'm using AVG as well.
0

Game Info

Developer: JohanBergelo
Genre: Arcade
Status: Complete
Engine/Language: C#
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