Quietus
By Time - Added On 5/13/2010
Play as a man who has hanged himself and was sent to Hell by Death himself to run a gauntlet in order to regain his life along with the riches he so desired. 40 difficult platforming levels in all!
This is a game I finished up several weeks ago (released on Kongregate and Newgrounds) that has received quite a bit of public attention from some name sites:
Featured on FlashPunk, the IndieGames Blog, JayIsGames, CanardPC, Kotaku, GamePolisher Radio, AVClub, Bytejacker (Free Indie Rapidfire) and Bytejacker (Free Indie Countdown - Winner!), E4, and DIYGamer. (Links below, in order).
http://www.indiegames.com/blog/2010/04/browser_game_pick_quietus_time.html
http://jayisgames.com/archives/2010/04/quietus.php
http://www.canardpc.com/news-45564-la_quietus_de_la_reprise.htm
http://www.kotaku.com.au/2010/04/lunchtimewaster-running-the-gauntlet-of-hell
http://www.adamhaskell.net/misc/GamePolisher_Broadcast1.mp3
http://www.avclub.com/articles/april-26-2010,40479/
http://www.bytejacker.com/episodes/085
http://www.bytejacker.com/episodes/086
http://www.e4.com/game/quietus/review.e4
http://www.diygamer.com/2010/04/browsers-boss-rush-quietus-5-minute-mmorpg/
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Game Info
| Developer: Time |
| Genre: Arcade |
| Status: Complete |
| Visit Game's Web Site |


The early levels were practically trivial. Later levels were more irritating than challenging. For example, the placement of hard-to-see spikes and mouth things in the ground would mean a player will almost certainly die when reaching a new section of a level for the first time. Furthermore, frogs causing the character to bounce often causes unnecessary death and adds nothing in the way of gameplay value. Finally, the death animation could easily have been implemented so as to not interrupt gameplay for so long. The spacebar respawn is an awkward fix to a problem that could easily have been avoided.
Overall, a decent game with the bones of something great but ultimately unsatisfying.
...my eyes hurt.