Quasi Blaster
By Free-Flash-Arcade - Added On 3/12/2011
The evil aliens continue to ravage earth as the intergalactic war goes on. Entire fleets of earths ships have been wiped out in the brutal assaults carried out. One lone gunner figured out a way to use the aliens technology against them. Can this turn the tide and save us from certain doom? Only you can decide in this fast paced vertical shoot em up. Collect pieces of alien technology from destroyed enemies to help you through the waves. Use the arrow keys to navigate your ship. Press x to fire. X can be held down when autofire is engaged.
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Game Info
| Developer: Free-Flash-Arcade |
| Genre: Arcade |
| Status: Complete |
| Visit Game's Web Site |
331
Views
277
Plays
Mild Fantasy Violence


The graphics are OK, they're original, it's not a style that I see in alot of games, but the gameplay is extremely weak. And there's no variety in the game... I noticed after I killed an unknown amount of enemies, my ship ascends to the top of the screen, and then I get a screen saying "NEXT" ... No level indicator. And I only get to fight two types of enemies on the same boring level background every wave, or level, or...whatever. This made me think that I was fighting the same wave over and over, only increasing my score. And why do I need a poperup for auto-fire? Why can't I just hold down X? I shoot faster when I'm mashing the button, anyway, so the powerup proves useless, unless the comes someone who likes the game so much and plays it for so long that their finger hurts from pressing X and they need a short break... But I doubt this will ever happen. And players just get thrown into the game with no instructions on how to play the game whatsoever... Not even in the main menu!(Glad you put controlls in description...) And why do enemies move in the same direction as you? This is just a horrible, poorly designed game.