Lag

By David Prior - Added On 11/15/2010



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10.8 MB -

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4.4
Current Rating
5 ratings
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A very simple game where you must guide your character through oncoming enemies to collect packages as they come towards you. Collect a package with your little blue buddy and earn loads of bonus points, but hit any enemies and he'll begin to lag behind your movements! Created by myself and Matthew Simmons (matsimmons.co.uk) for the Global Game Jam 2009, this game was featured in the Indiegames.com weblog's article "Best of the Global Game Jam".

Lag was developed under the Global Game Jam 2009 constraints for the UK:

- The game should be related to the phrase "As long as we have each
other, we shall never run out of problems",

- A game should last no longer than 5 minutes, and

- The game should be related to one of the words "growth", "rushed" or
"in between".

Overall, the game was developed in just the 46 hours allowed for the event over one weekend.

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User Comments

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Virtue Studio
Simple, but good.
posted 2 years ago / user rated game: 3

YellowAfterlife
Game is nice and simple, soundtrack simply rocks xD
One uses motif similar to one in Karoshi 2 soundtrack, yes?
posted 2 years ago / user rated game: 5

 
David Prior
You can thank Mat Simmons for the awesome soundtrack - I can't make music to save my life :P

Thanks for the rating and comment!
posted 2 years ago

Game Info

Developer: David Prior
Genre: Arcade
Status: Complete
Engine/Language: Game Maker
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