Coptra
By Jan Willem Nijman - Added On 1/27/2010
COPTRA is a retro and hardcore arena shooter, in which you play a rocking helicopter pilot caught in an ambush.
Use deadly powerups, your crazy reflexes and cunning intelligence to survive attacks and get a score as high as possible.
Lovely music by Jabberwock.
Highscores here: http://scattle1.freehostia.com/coptrascores.php
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Game Info
| Developer: Jan Willem Nijman |
| Genre: Arcade |
| Status: Complete |
| Engine/Language: Game Maker |
| Visit Game's Web Site |
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745
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I would gladly play it if you know my problem
I always die when fly near border :|
Not enough power up encounters. They last so short you can hardly enjoy them. I know this game isn't Contra, but if you're going to spoof it, might want to take more of the original game to heart.
2nd of all, the random enemy encounters. You really can't count your progress with each round having a different number of enemies.
It has a lot of poorly planned aspects in it that just take away from the experience.
What I like about it though is the graphics, and how the power ups can be stacked and the POTENTIAL it has to be a great small shooter.
If you make a sequel, it would be good to address these issues.
Coptra is a name of course, which I liked, I'm not spoofing contra. the references are in the types of powerups only. the gameplay doesn't share any similarities other then that and the fact that it's HARD.
I really wanted a short game with the feeling of an ambush. You'll need to stay cool and keep your eyes on the battle. If you get killed, you know why.
You might see it as poorly planned, but I really put a lot of designing into it. It's just different then most arena shooters, and hard.
Thanks!