Boru2 (GM:S Example)

By dereklarue - Added On 8/14/2012



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BORU 2 Example for Game Maker: Studio

This example is for Game Maker: Studio and has highly commented code using only the Game Maker Language (GML), no D&D. 

Some features includes:

- Powerups (5)

Speed: Gives the player a temp speed boost.

Extra life: An extra life!

Protection: Allows the player to get hit by enemies and gain points.

Gun: The player can shoot using the mouse to aim/fire.

View all: See everything (enemies, points, and powerups) in the room.

- Points (yellow)

Build up points over time as well as collect yellow points floating around. The player gains a bonus for each point collected and will be reflected in the players size growing. Getting hit will remove the bonus. 

- Enemies (red)

The enemies can be shot with the Gun powerup and collected as points with the protection powerup.


My methods for coding are neither correct or incorrect, they are only here to help. All sprites and sounds are copyright of Derek LaRue. Any questions, comments, or requests please send me an email at: 

derek@dereklarue.net

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Game Info

Developer: dereklarue
Genre: Arcade
Status: Complete
Engine/Language: Game Maker
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