Wilderness Gauntlet
By Callan S. - Added On 12/6/2009
A wilderness adventure - try to survive and unravel the growing story of a people under a mysterious threat!
Uses shoot 'em up bullet dodging style gameplay to overcome obstacles in the wilderness.
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Game Info
| Developer: Callan S. |
| Genre: Adventure |
| Status: In Development |
| Engine/Language: Game Maker |
| Visit Game's Web Site |
788
Views
231
Plays
Mild Cartoon Violence


Overall 3/5.
In terms of combat...well, in fallout 3 the actual combat of it was mostly just shoot shoot shoot. I dunno, am I in a perceptual slip where I think people enjoy just the basics when really they are looking at the graphics of fallout 3 and don't care about gameplay (obviously I'm nowhere near it's graphics). Indeed for alot of fallout 3 combat, I'd say my game involves more player skill and concentration. I would say I'd done a little better than alot of fallout 3 combat in terms of player skill and concentration being important. But again maybe I've mistaken what people like in the combat in games like fallout 3 and they aren't there for the gameplay?
Thanks for your rating - for a WIP I think a rating of three is a pretty good score!
http://gamejolt.com/dashboard/developer/blog/news/edit/2538/
That's unusual about the controls sticking...do you mean it'd only let you shoot up? You have to stop shooting for about a second for you to be able to set your shoot direction again. I might have to reduce that time even more (I had it at a set time for certain reasons, but they might not matter now).
That's interesting about the bullet destroying bullet. I'll think about that one.
And I just find it terribly unrewarding to make menus...games aren't about menus. Menu's are like the fuzzy dice on a car - cars aren't about fuzzy dice.
So first off, at the very least it needs a menu. The gameplay is a little glitchy. At points, it would only let me shoot and walk up, not left or right. It was also very challenging. I think you should make your bullets destroy the enemies bullets on contact, that would add a little bit of strategy. Didn't get to far but you should add stuff like spikes which make you restart the level, health packs that heal you, stuff like that. Graphics were decent, sounds were decent. 3/5
Cheers,
Awoken