ShockMaze

By Paul Legovitch - Added On 6/20/2009



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2.1 MB -

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9.3 MB - 1 Song(s)


 
4.2
Current Rating
24 ratings
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A vertical scrolling shooter look-alike.

First place winner of the June 2009 GameJolt "Shocking" competition :)


Find your way through the maze : bumping into walls gives you speed and shocking power.

Shooting at ennemies makes them grow bigger in size (and points).

To kill them, you have to shock'em up.

Collect stars and find the 5 ships hidden in each level, (F1 for statistics).


Use a Gamepad or the keyboard.

KEYBOARD CONTROLS :

* Arrow keys : move

* X : shoot.

* C : stop


The 4 first levels are unlocked, so you can clear them separately to access the next ones.

Graphically, the game is in 2.5D and uses strictly 2 colors (transparency is obtained by flickering). Press F3 to change the colors.

Left click to drag the window, right click to select the display.


Made in one week for the June 2009 GameJolt "Shocking" competition.

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User Comments

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YellowAfterlife
This is really good. Not like I am a fan of this kind of games, but anyway. Keep up the good work.
posted 3 years ago / user rated game: 5

Alexitrón
I like how everything looks and sounds . It takes a bit of getting used too but it plays really well . Good job and congratulations !
posted 3 years ago / user rated game: 4

Sean Palladino
When I first played this game, I didn't believe I would become so addicted. The fast-paced movement of the screen while you try and dodge the enemies and walls is exhilarating. And I love that there is a hint of strategy in the game, like "Which way should I go?" or "Should I speed up or slow down to destroy the enemy ship?". Those are the questions that keep this game interesting and exciting. I'm glad your game won GameJolt's first contest. Congratulations! :)
posted 3 years ago / user rated game: 4

Paul Legovitch
Thank you all for your comments.

> KniteBlargh : I'm glad the colors matched your taste 'cause I love the poster you created for the contest and I love your art style in general. \('3')/

>Toadsanime : Thank you for the review ! You're right, the score is most important in the game, that's why you can access the score statistics at any time by pressing F1 (it pauses the game).
I'll try to make it clearer in the next update, it's only mentioned in the instructions.
There are warps in all levels that makes possible to explore them in their entirety and get all the stars of the maze.
As for not being able to see enemies ahead of you, you're right and I think I will add a little arrow on the top of the screen for upcoming enemies.
Most sound effects were made with modplug tracker to be tuned with the music.
Hey, I've uploaded the music with a little coda, thanks for asking !
posted 3 years ago

Toadsanime
In all honesty, this game is rather brilliant. The semi-original concept of wall-bouncing that plays a necessity in the game is rather plausible.
The graphics are suitable and nice, the music was really quite lovely (I'd love it if it were accessible as a download here) and as were the sounds. The gameplay is rather enjoyable too.
At first I saw it as a problem that there were several routes with a moving screen as I'm rather a completionist, however, upon realising that you could bounce on the walls to move backwards this problem was neutralised.
Currently having only played through four levels before commenting, I do have two issues that at this present time. First of all, score is made out to be a rather important aspect of the game but there's no section on the main menu or anywhere else to view your high scores.
My only other issue that springs to mind is that not being able to see ahead of you becomes an issue with enemies as it may then be too late to bounce in order to destroy them.
All in all, this appears to be a very good, enjoyable game and I congratulate you on winning first place in GameJolt's first competition.
posted 3 years ago / user rated game: 4

KniteBlargh
Congratulations! I love this game to death! Very polished and interesting combination of game genres. I really like the colour changing system as well (since I'm picky about colours LOL). Keep up the amazing work!
posted 3 years ago / user rated game: 5

CROS
Congratulations on winning!
posted 3 years ago

Ultimate Walrus
This could be my favorite game in the competition! It's really aesthetically pleasing... and I love the gameplay ideas you put in there. Awesome job :]
posted 3 years ago / user rated game: 5

Paul Legovitch
Thanks for your comment, I'm quite happy with the graphics ! But the screenshots don't really make it justice I'm afraid.
posted 3 years ago

Amidos
Wow nice game I liked the graphics so much and music fits :)
posted 3 years ago / user rated game: 4

Game Info

Developer: Paul Legovitch
Genre: Action
Status: Complete
Engine/Language: Game Maker
3.20k
Views
913
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