- Game Overview
Made in 2 Days for the EGP Competition, Reject. It uses the theme by rejecting the average logic of a flat land, by having the players, enemies, and bullets loop through the screen. Have fun.
- Screenshots
- User Comments
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vazor said 2 months ago
Pretty good game, loved the shaking effects. Very hard to see what was going on with so many bullets and such a tiny play area but the speed and controls felt fine to me. Agreed on the hard to see cursor.
Reply -
"IGL" said 5 months ago
Thanks !!
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compositeredfox said 5 months ago
Badass. The music is 50% of the game ;) Great work
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"IGL" said 5 months ago
Thanks MoD!
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Man Of Doom said 5 months ago
Good use of the theme. As mentioned previously it is a bit hard to control though and you can't really see your cursor most of the time, maybe a wider play area would have helped. Pretty cool still though.
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"IGL" said 5 months ago
Once again, thanks for playing. It's a test of Experimental Gameplay, and I'm glad you got the theme.
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J Tremblay said 5 months ago
I felt rejected as the game started. Like everything in the game is trying to push me and kill me. The theme is respected and you feel it. Like Steve, It's really hard to aim and the control is a little off. Otherwise,the rest of the game is OK.
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"IGL" said 5 months ago
Thanks for playing!
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Anon said 5 months ago
Not bad. The only flaw I see is that it's very hard to identify your cursor, and hard to aim. It's an okay game, but it lacks content, so I'll give it a 3.
