Thumbnail
34 Plays
Random Game
Elements Of Escape Co-op Comp ...
Platformer
Rating: 4
  • Game Overview

Overall Rating

4.6 (55 ratings)

A game by Ted Lauterbach

Music by Heatex [http://gamejolt.com/profile/heatex/224/]

Made for Gamejolt's Rogue Compo

--------------------------------------------------------------------------------------

Journey through a procedurally generated pair of solar systems to collect $50,000 for a disgruntled mob boss. Buy upgrades to make your ship more powerful along the way.

--------------------------------------------------------------------------------------

Controls
WADS or Arrows------------------Move
Left Click [in Nav Mode]--------Perform actions
Left Click [in Combat Mode]---Shoot
Right Click-------------------------Switch between Nav Mode and Combat Mode

--------------------------------------------------------------------------------------

Interesting Information
Super Space Rogues was inspired by a plethora of different games and scifi themes, and was blasted together in a little under 2 weeks.

For a list of more in depth inspirations behind Super Space Rogues, visit this GMC link:
http://gmc.yoyogames.com/index.php?showtopic=462119&st=0#entry3413981

--------------------------------------------------------------------------------------

Your Rating:
Profile Views: 6,917
  • User Comments
  • makerManCan102

    Game Rating

    5

    makerManCan102 said 1 week ago

    there are two solar systems?

  • rotten_tater

    rotten_tater said 1 week ago

    Yes, they're separated by a very large distance. Though, it isn't necessary to travel to it unless you've killed everyone in the first. :D

  • aarona68

    Game Rating

    4

    aarona68 said 2 months ago

    I liked it. But I think it needed some things. First off, in nav mode, what could you really do other than clicking on the neutral ships that buy/sell stuff. I thought that maybe you could talk to the other neutral ships or something form alliances, trade, etc. make a save planet or two. add two types of resources and make one more valuable on one side of the map, and the other resource more needed on the other. I dunno. add missions to help citizens out or something. I think this game has much potential, and I would love to see the potential get met in the future.
    Kudos on the game anyway, it is good as it is, just needs stuff. :D

  • rotten_tater

    rotten_tater said 4 weeks ago

    Yeah, there is all kinds of stuff I'm going to add. I'm going to save it for its successor, which is going to be a much larger, more in depth game than the original.

  • runewake2

    Game Rating

    4

    runewake2 said 3 months ago

    I liked the game but it was very repetative. You go and blow stuff up. While the game was done well and the graphics and music is good the main problem I had was the relative sameness that it had.

    I continually was shooting things ofr flying around. I would suggest adding additional features to any new version such as wingmen, bribing raiders etc. These would make it less repetative, add more stratagy and make the game (in my opinion more fun).

    Good job on what you have. I was just expecting more from twelve megs.

  • Pipo Games

    Game Rating

    4

    Pipo Games said 4 months ago

    A pro job. Inmersive and fun. 5p.

  • sfoulk526

    Game Rating

    5

    sfoulk526 said 4 months ago

    So, when is the sequel due out?

  • sfoulk526

    Game Rating

    5

    sfoulk526 said 3 months ago

    I ask again, when is the sequel coming out? I just love this game!

  • rotten_tater

    rotten_tater said 3 months ago

    Honestly, I'm not really sure. Right now, I'm working on Visit3 (and it's a fairly long term project).

    I'm still going to make a sequel when I get the chance though!

  • sfoulk526

    Game Rating

    5

    sfoulk526 said 1 month ago

    Well, don't forget us Ted. You have a commercially viable great game here! Think about it!

  • Crane-ium

    Game Rating

    5

    Crane-ium said 5 months ago

    Fun. It reminded me of Windwaker, just because of the expansive map, and long trips. The end boss is strong, but if you can manage to fly parallel to his path, you can destroy him from there. He is beatable, just very difficult.

  • TYomCreations

    Game Rating

    5

    TYomCreations said 5 months ago

    Absolutely incredible; I am addicted to this game

  • JMV

    Game Rating

    5

    JMV said 5 months ago

    Awesome, just plain awesome. It did annoy me a bit because when you really accelerate you just crash into something inevitably, but other than that I found it to be tons of fun, with a very nice presentation and a good atmosphere.

  • buster2Xk

    Game Rating

    4

    buster2Xk said 5 months ago

    I got the $50,000 and decided not to pay it.
    Biiiiig mistake!

  • CROS

    CROS said 5 months ago

    Yeah, I totally got owned by the dude. I wonder if it's possible to kill him?

  • PiGuy314

    PiGuy314 said 5 months ago

    Possible, but VERY hard (at least for me). It helps once you notice that your bullets never hit anything that is off screen.

  • ZekeGames

    ZekeGames said 5 months ago

    My biggest trouble is that you can't buy a repair once you start fighting him. A refuel is more important than that and you can't get one of those either. So you're in big trouble if you can't beat him fast!

  • PiGuy314

    PiGuy314 said 5 months ago

    I like that businesses won't deal with you when you are in the middle of a mob war. it would ruin the challenge if you could just out run him to the next planet and fix up. It's the same way I feel about the complaint about no save feature, if the game was as long as Tater wanted it would have needed one, but as is, if you could save it would ruin the challenge.

  • NeerG Games

    NeerG Games said 5 months ago

    Nice game.

Last Message

...

...

(click to chat)
Public Chat

You must be logged in to chat. Registration is quick and easy.

Online Users