- Game Overview
Meet amazing alien species and visit deadly planets as Paul Moose in Paul Moose In Space World.
This game was made for the Game Jolt 'Axiom' contest. The axiom used was "A picture's worth a thousand words."
There may still be some bugs so please post if any are game breaking! :)
CONTROLS:
Left click - walk
Right click - open verb coin
Esc - menu
All music by Raymond Scott. Uses Chris Jones' AGS engine.
- Screenshots
- User Comments
-
thecatamites said 4 months ago
ahaha that rules, thanks a bunch for posting it man! and to be fair this game really is very short and buggy :)
Reply -
scoz said 4 months ago
Yeah, it's like, "PAUL MOOSE IN SPACE WORLD" *link to here* "Paul Moose is a very short and slightly buggy adventure game, but it makes up for it with a lot of character, plus its unique art style. Most of the graphics in the game were created simply using pencils and paper. Worth playing if you're after something a little different, 3/5 stars." and there's a screeny :D
-
thecatamites said 4 months ago
@scoz: Hey, thanks for letting me know! Do you have the text of the article? (it's already been dismissively reviewed in another magazine so I don't mind scathing too much, haha)
-
scoz said 4 months ago
Heh, big congrats, this was in this months issue of Australian magazine PC Powerplay. It was only a small advert (and kinda scathing in my opinion) but cool none the less.
-
TheAfterlifeGames said 5 months ago
This game is awesome! I love point and click adventures like these. But this is one of the best adventure games i've played. Congrats on winning second place in the axiom contest. I just found out the advertisement was a joke, i got pretty far in this game
-
Scarzzurs said 5 months ago
@thecatamites:
Played it on a widescreen monitor in the default fullscreen mode.
Windows Vista desktop resolution: 1680x1050.
Regarding the tv, it disappeared when i entered the second room, not the the third. It didn't follow me to the second room, and when i went back into the first room it was gone... -
thecatamites said 5 months ago
Scarzzurs: the television thing was just laziness on my part (didn't want to write all the object interactions with the alien so none of the robots can enter the main deck) but I don't know what's up with the screen thing. Were you playing in windowed mode?
-
Scarzzurs said 5 months ago
The game seemed really funny and consistent.
However, the technical problems i experienced made me give it a lower grade than otherwise:
1. The television-thingie disappeared when i told it to follow me into the next room.
2. I couldn't see the entire game area, neither the sides nor top and bottom was entirely visible. This meant i couldn't exit certain dialogs and had to restart the game, which in turn also was quite a pain. -
CROS said 6 months ago
I thought the advertisement was actually really funny. Good job, man!
-
GetLives said 6 months ago
I understand now, the advertisement was a joke, but it was a poorly placed joke, and it really took me out of the immersion of the game, so I don't really want to play it again. It may be by design, but the advertisement was a bad feature and should have been left out.
- Game Info
| Developer: thecatamites |
| Genre: Adventure |
| Status: Complete |
| Engine/Language: Adventure Game Studio |
