Yeah... souldn't everybody make a slender game once in his life ?
I had this idea :
You play in a very dark forest, and you can only move on a circular path, so the path is a circle where there are no trees. And on this path, you can only go forward, or turn around, and then go forward, but that's the other direction around the circle. So you go either clockwise or counterclockwise, always around this circle. Ok so far?
So the thing is you are actually riding on one of those eighties-style bicycles with the large handles and the foxtail attatched to some rod behind the seat (we called it bonanza bike...) . As you are biking along at normal speed, suddenly SLENDERMAN appears in your rear view mirrors (yes, you have those on this kind of bike), and you have to pedal like hell to get away (DECATHON-style abuse of two keys on your keyboard). When you get away from him, just drive on normally, there is a chance he appears in front of you, and you have to turn your bike around (press SPACE key) and pedal away like hell (again....). Aim of the game is to get away from SLENDER as long as possible (longest time = hiscore), while he get's faster and faster.
Sound is mostly ambient noises from the forest and the bike, which changes to the theme song of the Benny Hill Show when SLENDERMAN chases you... (http://www.youtube.com/watch?v=JxoUmh2FCX4)
I think this is a good concept for a SLENDER game.
Last edited on July 26, 2013 - 03:24 PM by Martin_Monosys