Game Jolt Blog
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Game Jolt's Second Weekend Jam
We've got a Weekend Jam on the way! We plan on running this event from August 6th to August 8th.
What's a Weekend Jam you ask (and even if you didn't)? It's a time to get together on Game Jolt as developers and audio/visual artists to make games over the course of the designated weekend, plus have fun in the process.
If that sounds enjoyable to you, head on over to the official Weekend Jam topic to see the details and extras, sign up for the event, and if you're the kind of person that likes working with a team, find developers and artists to team up with there as well!
See you there!
Posted On: 7/30/2010
Comments: 3 -
Indie Game Demake Contest Results
Though quite a few seemed to be thrown off-track at first by my rather confusing description of what exactly an "indie game demake" is, things didn't turn out so badly after all; with the help of a little extra explanation, we still wound up getting lots of participation from many of the familiar faces here on Game Jolt, as well as some newcomers! To any of you that were confused at first by the theme, we'd like to thank you for giving us that chance to explain, and thanks goes out to everyone for helping yet another Game Jolt contest succeed.
Without further ado, let's roll out the winners of this competition!
Posted On: 7/17/2010
Comments: 8 -
Indie Game Demake Contest!
I have to say, it was very entertaining watching everyone guess the contest theme, and a couple of you got it right, so kudos to those of you that guessed correctly!
The poster I made was based on the famous indie game Cave Story as many of you already know, but no, it was not a screenshot as some thought. The pixel art tiles in Cave Story were 16x16 pixels in size, so what I did was recreate (or decreate) them as 8x8 tiles.
So let's see here... (1) I took a well-known indie game, and then (2) I demade it... Since those were the two hidden hints in the poster, what would that make the contest theme?
Posted On: 6/30/2010
Comments: 0 -
Fifth Contest on the Way!
You may be thinking to yourselves "Well it's about time!", and you're right! It's been way too long since we held our last contest, so we're pleased to announce to you all that Game Jolt's fifth official contest will be staring us in the face come July 1 and will finish up on the midnight of July 8, 2010 EST, so be sure to get those creative minds lubricated and ready to go for an intense week of game development!
We could just leave you hanging and waiting for the starting date to discover the details of our new competition, but that would be more than a little dull, so we're going to leave you with a teaser poster to gawk at that hints at the contest theme.
Posted On: 6/28/2010
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Ever wanted a Game Jolt t-shirt?
It's about time we roll out some t-shirts!
Since we've updated our logo and overall look (not to mention the continuous updates made to improve Game Jolt), now is a great time to celebrate being part of the Game Jolt community, and what better way is there of doing so than wearing the new logo itself?
Posted On: 4/7/2010
Comments: 19 -
Rogue Contest Results
There may not have been as many entries this time around as there were for the minimal contest, but we sure did get some gems out of this one! From space exploration to experimental game design, participating developers showed us just how many directions the word "rogue" can take. We know it wasn't easy for everyone in view of the fact that there have been quite a few other contests running at the same time, so we commend everyone that spent precious time to contribute; thank you!
Okay okay, so who won? Let's see!
Posted On: 1/31/2010
Comments: 11 -
New Game Jolt Contest!
Theme? Rogue!Well, the achievements closed beta has been running along rather smoothly so far thanks to all those that have volunteered to help us out, but while we of the Game Jolt team have been enjoying watching the progress of the achievements system, the fact still remains that it is a closed beta, something that is not currently open for everyone to enjoy. So then, I'd say it's about time we have another contest for all of our valued developers, wouldn't you?
Posted On: 1/10/2010
Comments: 6 -
Achievements? Anyone?
The long awaited Game Jolt achievements system is nearing completion. But before it's ready for the masses, we'd like to ask for some helping hands to get us closer to crossing that finishing line.
The goal is to create the best stinkin' achievements system out there that works with as many platforms as possible while still being extremely easy to use. To get to our goal we need your help.This marks the start of the achievements closed beta program.
Read the full article to see how to get in on the action.
Posted On: 12/18/2009
Comments: 13 -
Minimal Contest Results
Wow... Just wow... I'd say the Minimal Contest was successful, wouldn't you? Folks, we had a total of 50 entries this time (if you count Jimmy's late entry); that's a new record for Game Jolt, and it just goes to show that everyone else enjoyed this theme as much as we did! The amount of creativity shown within just one week was amazing; though the theme was minimal, the contest certainly wasn't!
With that, let's see some results!
Posted On: 11/19/2009
Comments: 15 -
Minimal Contest
No, it's not RGB (thank goodness), it's not 3, and it's certainly not the cold war! The theme for our third contest is... Minimal!
I'm sure most of you know that every pixel on a monitor's screen is made up of three shapes coloured in this order: red, green, and blue. If you were to take our teaser contest poster and shrink it down as much as you could, it would probably look similar to a pixel as displayed by a monitor, and what could be more minimal than a single pixel? So now that you know, let the contest begin!
You have till the end of this week, so start whipping out those minimal entries!
Make sure you read over all the rules here so that you can be sure that your entry qualifies.
Posted On: 10/31/2009
Comments: 0
